新闻及更新
2024 年 5 月 9 日
SteamOS 3.6.0 Preview: Remote-Controlled
Note: This update is for the Steam Deck Preview channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Display
Graphics and Performance
Desktop Mode
Deck Dock
BIOS
Development and Modding
Known Issues
General
- Updated to a more recent Arch Linux base
- Improved pairing experience with Apple AirPods
- Improved session recovery speed after GPU crashes
- Fixed some connectivity failures with access points supporting WPA3 security
- Updated Linux kernel to version 6.5
- Improved speed of subsequent OS updates
- Improved reliability of certain microSD card usage scenarios
- Fixed game session cursor offset alignment
- Worked around misdetection of some SanDisk microSD cards
- Fixed an issue where a thin grey line could appear at the bottom of the screen during boot in some situations
- Fixed an issue causing temporary files to accrue when using Flatpak
- Enabled support for Bluetooth A2DP and BAP profiles
- Improved connection speed of some Bluetooth devices
- Improved performance and stability in memory pressure situations
- Fixed an issue where the Performance Overlay would spuriously enable itself under certain conditions
- Added mechanism to configure which Bluetooth device categories are allowed to wake the system from suspend
- By default, controllers are the only devices that can wake the system from sleep
- Finer-grained UI configuration options will be available as part of a future update
- By default, controllers are the only devices that can wake the system from sleep
Display
- Improved display uniformity, under some conditions (Mura Compensation)
- Improved display color balance (reduced green tint) at lower brightness levels, under some conditions
- Improved gamma uniformity (yellow tint), under some conditions
Graphics and Performance
- Updated graphics driver to Mesa 24.1, with many performance and correctness improvements
- Improved responsiveness of the Steam UI
Desktop Mode
- Updated to KDE Plasma 5.27.10
- Enabled thumbnail previews for videos in the file browser
- Fixed an issue with desktop use that could cause subsequent microSD card auto-mount to fail
Deck Dock
- Added support for some HDMI CEC features:
- TV remote input
- TV wake up
- TV input switching
- TV remote input
- Updated Dock firmware, with compatibility fixes for high-refresh-rate VRR displays
BIOS
- Added overclocking controls on Steam Deck LCD
- Fixed not being able to set the SDCard as default boot device
- Adjusted power LED slow charging threshold
- Fixed spurious power LED blinking in S5
Development and Modding
- Modified files in /etc are now migrated to new OS versions based on a whitelist
- Fixes numerous issues with incidentally touched /etc files becoming 'sticky' and persisting unexpectedly
- Additional whitelist entries can be added via config fragments
- See /etc/atomic-update.conf.d/example-additional-keep-list.conf
- Added /etc/previous/ containing modifications from the previous update to prevent unexpected data loss
- Up to five previous snaphots of /etc modifications will additionally be retained in /var/lib/steamos-atomupd/etc_backup/
- Fixes numerous issues with incidentally touched /etc files becoming 'sticky' and persisting unexpectedly
- Added support for {ssh,sshd}_config fragments
Known Issues
- Frequent session switches can result in the sound driver crashing, needing a system reboot
2024 年 5 月 7 日
Steam Deck Client Update: May 7th
We have just shipped an updated Steam Deck Client to the Stable (default) channel.
General
Big Picture
Steam Cloud
Steam Input
Remote Play
General
- Fixed Steam client menus opening in separate windows from main window after sleep/account change.
- Fixed crash when playing back certain media in Steam music player
- Fixed issue loading and saving the app achievement cache file which in some cases caused excessive memory usage in steamwebhelper.
- Fixed notifications intermittently being queued until a game is launched.
- Reduced network traffic at startup and reconnect
- Fixed regression causing Steam News button to not work
- Fixed secondary context menu opening when right-clicking open context menu.
- Fix an error when launching some games that was introduced in the previous beta
- If a game failed to update, show why on the details page as well as the downloads page.
- Made taking screenshots more responsive
- Modified CSS classnames to reduce package size and reduce feature leaks
- Fixed some causes of steamwebhelper crashes
- Fixed slow startup on busy systems
- Fixed startup delays when running in flatpak environments.
- Changed the default scale from 200% to 150% on a 4K monitor
- Fixed a case where the store tab would fail to display any content after maximizing the steam window.
- Fixed a case where the window may become unresponsive until resized.
- No longer listing incompatible options under an application's Compatibility settings
- Fixed a situation where Steam would attempt to execute the Windows version of a title without using Steam Play
Big Picture
- Fixed an issue where after playing a game it would require extra B button presses to back out of the game's library page.
- Fixed support alert messages intermittently producing an error at startup.
Steam Cloud
- Fixed case where files for one Steam account could be overwritten by files from another Steam account if the first account had logged in but not played the game yet on the device.
Steam Input
- New Configurator feature "Swap Left with Right": While editing a Controller Configuration, you can Swap the behavior of the Left Stick and the Right Stick, or Left Trackpad and Right Trackpad etc. Highlight the source you want to swap in the "Edit Layout" page, and the "Y" button should appear to allow the swap. This should be handy for "South Paws".
- New Mouse Action: "Reset to Horizon". This helper can reset your camera to the horizon by sending 180 degrees down, and then 90 degrees up after a very short delay. This action can be bound to any activator slot.
- New Mouse Action: "Turn Camera 360". By default this will generate 360 degrees of rotation.
- New Mouse Action: "Turn to Face Direction". When activating this, the camera will turn to face the direction you are pushing on the Left Stick (default - Track pads, DPads and Buttons can also be used). Can be combined with "Reset to Horizon" to produce a behavior similar to Splatoon's camera reset button.
- Note: The New Mouse actions all require Dots per 360 to calibrated for any of them to be accurate. To do this, use "Turn Camera 360" in combination with either "FlickStick" or "Gyro to Mouse", and make sure that one press of your "Turn Camera 360" makes one 360 turn in game. If it does not, tune the Dots per 360 setting from the Controller Quick Settings menu. You do not have to use Gyro to Mouse or FlickStick after this step.
- FlickStick mode's templates will now default to binding to the correct "Stick Click", but only in Mouse only or Mixed config templates.
- Added "Invert Command Binding" for FlickStick's Outer Ring Command.
- Added an option to allow the FlickStick to trigger a Flick Turn if the stick is thrown when the action set/action layer/mode shift is activate.
- Fixed SteamDeck Configurator Templates' FlickStick default bindings.
- Gyro Button Picker: you can now choose from any combination of pre-existing gyro enabling buttons. This replaces the "Gyro Activation" Dropdown.
- Config Defaults: Mouse templates, and "Mixed" Mouse and Gamepad Templates now use "Gyro to Mouse" instead of "As Mouse".
- Gyro to Joystick modes now no longer generate haptic events when outside the active range.
- (On those controllers with haptics support) a haptic bump will occur when gyroscope is turned on and off due to the Gyro Enable/Disable/Toggle Button, if haptics are not set to "Off". Choose to disable/enable this from the Gyro Button Picker.
- Added Dualsense and Dualshock Gyro Enable/Disable/Toggle "center touch" and "center click" for completeness/to help with certain Paddle Mods.
- Fixed inverted axes when using "Setup Device Inputs"
- Fixed swapped A/B buttons when using Nintendo GameCube controllers
- UI: Joystick Mouse Deadzone controls now use the common Deadzone Editor.
Remote Play
- Fixed the streaming button staying stuck on "Stop" when the streaming client exits quickly
- Improved recovery from network disconnections before starting the stream
- Fixed continually being prompted for the PIN when pairing a device
- Fixed the performance graph being reset to icons when changing to Enhanced 1080p or Enhanced 4K
2024 年 5 月 3 日
Steam Deck 测试版客户端更新 - 5 月 3 日
我们刚刚于预览/测试通道推出了 Steam Deck 客户端更新。
通用
桌面模式
Linux
Steam 输入
注意:此测试版已重新发布,以修复在桌面模式下打开屏幕键盘时的回归问题。
通用
- 修复了新下载的 DLC 的下载通知未能显示正确名称的问题。
桌面模式
- 修复了编辑游戏笔记后,桌面通知不再显示的问题。
Linux
- 修复了下载 Proton 9 时出现的问题。
Steam 输入
- 修复了“自定义死区”无法正确应用的回归问题。
- UI:摇杆鼠标死区控制现在使用通用死区编辑器。
- 为快速转向的外环指令添加了“反转指令绑定”。
- 添加了一个选项,如果在激活操作集/操作层/模式转换时将摇杆推到底,则允许快速转向触发一次轻推转向。
- “将视角重置为水平”/“让视角朝着输入方向”/“转动视角 360°”:即使从设置中删除“快速转向”或“陀螺仪转鼠标”,这些操作仍然有效。 不过,必须首先使用这两种模式校准每旋转一周的像素。
注意:此测试版已重新发布,以修复在桌面模式下打开屏幕键盘时的回归问题。
2024 年 4 月 30 日
Steam Deck 测试版客户端更新 - 4 月 30 日
我们刚刚于预览/测试通道推出了 Steam Deck 客户端更新。
通用
Steam 输入
通用
- 修复了搜索时将家庭游戏显示为“来自商店”而不是“在库中”的问题。
- 修复了搜索结果中搜索选项卡计数不正确的问题。
- 在搜索的“全部”选项卡中添加了“在商店中查看更多内容”按钮。
Steam 输入
- 修复了回归问题:“将视角重置为水平”又可以使用了。
- 让视角朝着输入方向:添加了选项,允许玩家在没有按下方向的情况下朝向最后已知的输入方向。 在必须具备新的输入方向前只会触发一次。 此功能会在许多第三人称游戏中模拟“朝向角色方向”。
- 将“每旋转一周的像素”操作重命名为“转动视角 360°”,以更好地描述此功能。 更改数字即可反映所选择的角度,由此玩家可以轻松地使用此功能来制作“转动视角 180°”按钮(注意:无论是在“陀螺仪转鼠标”模式还是“快速转向”模式下,玩家始终需要校准每款游戏的“每旋转一周的像素”值,才能准确转动)。
2024 年 4 月 26 日
Steam Deck 测试版客户端更新 - 4 月 26 日
我们刚刚于预览/测试通道推出了 Steam Deck 客户端更新。
通用
桌面模式
Steam 输入
通用
- 修复了玩完游戏后还需要多按几下 B 键才能退出游戏库页面的问题。
- “设置”->“存储空间”现在也会将没有 Steam 库的驱动器显示为格式化目标。
桌面模式
- 修复了最大化 Steam 窗口后,商店选项卡无法显示任何内容的情况。
Steam 输入
- 全新配置器功能“左右互换”:在编辑控制器配置时,您可以交换左摇杆和右摇杆、左触控板和右触控板等的行为。 在“编辑布局”页面中选中要交换的输入来源后,应该会出现“Y”按钮,可用其来进行交换。 这对于左撇子来说应该会很方便。
- 全新鼠标操作:“让视角朝着输入方向”。 激活此功能后,视角将转向您在左摇杆上推动的方向(此为默认;也可以使用触控板、十字键和其他按键)。 可以和“将视角重置为水平”结合使用,产生类似于 Splatoon 的视角重置按钮的行为。 注意:必须校准“每旋转一周的像素”才能准确地使用这一功能。
- 全新鼠标操作:“每旋转一周的像素”。 默认情况下,这将产生 360 度的旋转。 您可以使用此功能来调整“快速转向”/“陀螺仪转鼠标”模式中每 360 度的像素值。 “每旋转一周的像素”值校准正确后,也可以用其进行完美的 180 度转向。
- 在“陀螺仪转摇杆”模式下超出有效范围时,现不再产生触感反馈事件。