We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
When reconnecting to Steam (including when resuming from suspend), in game notifications will no longer appear for friends currently in a game.
Fixed an error when receiving a voice chat invite
Desktop Mode
Fixed the Backup Game Files dialog sometimes failing to complete.
Steam Input
Fixed L3/R3 buttons not working on fightsticks or other devices that don't have left/right stick analog axes
Note: This client update was re-released to fix a regression when opening the on-screen keyboard in desktop mode.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed error when accessing notes in the BPM overlay
Fixed default startup animation when docked
Desktop Mode
Fixed the refresh button on the server browser dialog needing to be scrolled into view
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Updated localization.
Desktop Mode
Fixed an issue where dropdown menus would sometimes fail to appear.
Steam Input
Fixed an issue where foreground colors did not apply correctly to menus.
We have just shipped an updated Steam Deck Client to the Stable channel.
Note: This update was re-released on January 21st with the following additional changes:
Fixed an issue where foreground colors did not apply correctly to Steam Input Virtual menus
Fixed an issue where dropdown menus would sometimes fail to appear in Desktop Mode.
Updated localization.
General
Updated layout of downloads page for the active item.
Updated suspend animation when not on Steam Deck.
Improved library asset loading times for large libraries.
Improved the display of the startup animations on 16:9 and ultra-wide monitor resolutions.
Improved caching of Soundtrack album covers in library.
Discovery Queue: Smoothed out user experience and brought up to date with recent changes to web version.
Child accounts are now allowed to adjust the brightness of the screen.
Added "View In Library" to the context menu for games on the downloads page.
Clicking on the game image of the actively downloading item on the downloads page will now navigate to the game's library page.
Fixed desktop Steam Clients exiting while running a game if a Steam Deck is resumed while running a non-Steam app.
Fixed several issues where navigation could get stuck behind menus or dialogs.
Fixed the WiFi auto connect setting being forgotten after a system restart.
Fixed a case where the WiFi connection dialog would not show a password prompt for networks that only support WPA3.
Fixed brightness slider (HDR) in Quick Access Menu.
Fixed the display of the Triangle/Cross glyphs for the PlayStation DualShock controller on some Virtual Keyboard skins where they didn't display.
Fixed turning off external gamepads connected via BT via the controller chord and after the inactivity timeout.
Fixed a stall in games after taking a screenshot for users with very large numbers of local screenshots (10's of thousands).
Fixed cases where repeatedly accessing the controller configurator in the overlay would leave extra instances of it in the backstack after exiting the game.
Fixed a case where bluetooth devices would sometimes show as a generic device under Settings->Bluetooth instead of showing as their specific type (e.g. gamepad/headphones).
Fixed a rare crash that could happen when scanning for WiFi devices under Settings->Internet.
Fixed a rare crash when hotplugging a mouse and keyboard
Fixed a case where navigation menus stopped showing after closing a game in Desktop Mode.
Game Recording
Improved error messages for limited accounts sharing messages in chat or via the share menu.
Fixed a bug where the video track of a game recording could be empty.
Remote Play
Fixed Remote Play Together session not fully starting for some games running on macOS host systems.
Steam Input
Reduced overhead/latency of controller input in Big Picture Mode and Virtual Menus.
Slightly reduced steady-state CPU usage of Steam Input overall.
Added visualization of mode shifts to the Preview Layout page.
Added the ability to have a mode shift without needing to have a mode already on a source.
Added Nintendo Switch controller configurations to the options shown by default for the Wireless HORIPAD for Steam so that gyro configurations are more easily found.
Made the "Choose a Configuration" page remember which tab you were on when returning from previewing a configuration.
Made the "Choose a Configuration" page remember the setting to show/hide configurations from other controller types.
In Options->Controller->Calibration & Advanced Settings->Gyro Calibration, the gamepad Pitch, Yaw, and roll icon rotation now come from the internal quaternion that drives many of the new "Gyro to..." modes, and Steam Input api's GetMotionData.
Fixed some Linux-specific crashes.
Fixed not being able to use "Export Layout->Save New Layout" when using a "Sharable Personal Layout".
Fixed an issue where previewing a configuration, then editing your original configuration could corrupt it.
Fixed a crash in Drill Core when Steam Input is enabled with a gamepad config.
Fixed an issue where the Wireless HORIPAD for Steam could wake up OLED Steam Decks when they suspend while the device is connected via BT.
Fixed an issue where hitting down in the Keyboard section of the Choose Binding screen could switch to the gamepad tab.
Fixed some cases where bindings were removed for grip or share buttons on devices.
Fixed a case where the title of the configuration in the summary screen would break after making an edit.
Fixed a case where inputs with multiple bindings would show up as \[object] \[object] after removing a binding.
Fixed SIAPI trigger bindings sometimes not working when bound to buttons.
Fixed Gyro as Joystick mode ignoring sensitivity settings.
Fixed the left/right trigger soft pull showing in the mode shift button dropdown as "none".
Fixed the mode shift button sometimes not having a localization token in the summary page.
Fixed virtual menus showing as "Create Touch Menu" instead of "Touch Menu" in the summary page.
Fixed Gyro Drift Correction not saving to disc when Sleeping the console. Save now occurs during manual calibration.
Fixed a case where mode shift bindings leftover from a bug in 2019 could activate a mode shift that was disabled in the UI.
Fixed detecting thumbsticks that have been mapped to a D-pad in controller setup.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
Steam Input
Fixed the left/right trigger soft pull showing in the mode shift button dropdown as "none"
Fixed the mode shift button sometimes not having a localization token in the summary page
Fixed virtual menus showing as "Create Touch Menu" instead of "Touch Menu" in the summary page
Fixed Gyro Drift Correction not saving to disc when Sleeping the console. Save now occurs during manual calibration.
In Options->Controller->Calibration & Advanced Settings->Gyro Calibration, the gamepad Pitch, Yaw, and roll icon rotation now come from the internal quaternion that drives many of the new "Gyro to..." modes, and Steam Input api's GetMotionData.
Steam Deck is shipping now.
Product specifications are subject to change.
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