뉴스 및 업데이트
2026년 10월 16일
Steam Beta Client Update: October 16th
We have just shipped an updated Steam Client to the Preview/Beta channel.
General
Second round of Steam startup performance improvements following shipping of prior round in public client
Fixed some cases the Steam Service Error dialog was showing incorrectly if you quit/restarted Steam quickly
Fixed another error displaying dates for our friends in British Columbia.
Fixed Steam Frame native-only content showing as installable on Windows.
Fixed the layout of the volume slider in the voice chat context menu
Output volume settings for friends in voice chat will now persist between Steam sessions rather than resetting on restart
Fixed a bug that caused some native non-steam games to fail to launch.
Desktop Mode
Fixed Vulkan games hanging after alt-tab.
Steam Input
Fixed NCAA Football 27 not getting the game configuration applied at game startup
2026년 10월 16일
SteamOS 3.9.3 베타
이 업데이트는 SteamOS 베타 및 미리 보기 채널을 위한 업데이트이며 현재 테스트 중인 새로운 기능들이 포함되어 있습니다. '설정' > '시스템' > '시스템 업데이트 채널'에서 참여할 수 있습니다.
이 업데이트에는 현재 안정적 채널에 출시된 SteamOS 3.8 이후에 적용된 모든 변경 사항이 포함되어 있으며, 3.9 미리 보기 채널 업데이트 이후 추가된 변경 사항도 아래에 포함되어 있습니다.
일반
Steam Machine에서 절전 모드를 해제한 후 '스타워즈: 은하계 레이서™'에서 발생하던 성능 문제를 해결했습니다.
'The Crew Motorfest'에서 GPU 오류가 발생하던 문제를 해결했습니다.
여러 대의 모니터를 사용하는 환경에서 특정 모니터를 핫플러그(hot-plugging)할 때 발생하던 오디오 문제를 해결했습니다.
Steam Frame 무선 어댑터 지원을 개선했습니다.
보안 및 안정성 업데이트를 진행했습니다.
개발자
Android 바인더 IPC 지원을 다시 도입했습니다.
일반
Arch Linux 기반을 업데이트했습니다.
데스크톱 모드를 Plasma 6.4.3에서 Plasma 6.7.3으로 업데이트했습니다.
숨겨진 Wi‑Fi 네트워크에 처음 연결을 시도할 때 연결에 실패하던 문제를 해결했습니다.
외부 디스플레이가 연결되지 않은 상태에서 Steam Machine을 부팅할 때 Steam Remote Play가 작동하지 않는 문제를 해결했습니다.
VRR이 활성화되어 있을 때 '프레임 속도 제한 사용 안 함' 옵션이 전환되지 않던 문제를 해결했습니다.
Steam Machine에서 Steam Frame으로 스트리밍할 때 VR 게임에 프레임 제한이 올바르지 않게 적용되던 문제를 해결했습니다.
게임 모드에서 런처 창을 실수로 끌어다 놓았을 때 입력이 끊기던 문제를 해결했습니다.
일부 외부 디스플레이에서 프레임 제한을 설정하면 의도한 것보다 FPS가 낮아지던 문제를 해결했습니다.
RDNA1 또는 RDNA2 기반의 전용 GPU가 탑재된 시스템에서 일시 중지 및 재개 시 발생하던 문제를 해결했습니다.
Legion Go 2에서 'Forza Horizon 6'를 실행할 때 발생하던 시스템 충돌 문제를 해결했습니다.
Legion Go 2 밝기 조절 기능에 대한 초기 지원을 추가했습니다.
최신 Panther Lake Intel CPU 환경에서 'ELDEN RING' 및 'DARK SOULS™ III'를 포함한 일부 게임이 실행되지 않던 문제를 해결했습니다.
일부 ASUS 기기에서 절전 모드를 해제할 때 팬 속도가 과도하게 빨라지던 펌웨어 문제를 일시적으로 해결했습니다.
Intel PTL 이상 기기에서 부팅 화면이 깨지던 문제를 해결했습니다.
보안 및 안정성 업데이트를 진행했습니다.
기타
특정 메인보드와의 호환성을 개선하기 위해 부트로더를 업데이트했습니다.
이제 데스크톱 모드 잠금 화면을 설정에서 명시적으로 활성화할 수 있습니다. 기본적으로는 비활성화되어 있습니다.
RDP가 활성화된 상태에서 시스템 계정으로 데스크톱 모드에 로그인할 수 없던 문제를 해결했습니다.
개발자
신규 설치 시 기본적으로 사용되는 Wi‑Fi 백엔드를 wpa_supplicant로 변경하여 다양한 Wi‑Fi 네트워크와의 호환성을 개선했습니다.
iwd 백엔드에서만 지원되던 절전 모드 해제 후 빠른 Wi‑Fi 재연결 기능을 wpa_supplicant에서도 지원하도록 개선했습니다.
알려진 문제: 기존 설치 환경에서는 개발자 설정에서 직접 활성화하지 않는 한 iwd를 계속해서 사용합니다.
Linux 7.2 기반으로 커널을 재구축했습니다.
최대 절전 모드에 대한 초기 지원을 추가했지만, 아직 게임 모드 UI에서는 지원되지 않습니다.
최대 절전 모드 요청을 중단할 수 있도록 Linux 커널의 최대 절전 모드 지원을 개선하고, 다양한 드라이버 관련 문제를 해결했습니다.
다양한 스크립트와 패키지 이름을 'steamos-'에서 'holo-'로 변경했으며, 필요한 경우 이전 이름에 대한 별칭도 함께 제공합니다.
가속 그래픽(virtio-gpu, Venus)을 사용하는 가상 머신 게스트 환경에서의 SteamOS 실행 지원을 개선했습니다.
함께 포함된 renderdoc 버전을 업데이트했습니다.
2026년 10월 15일
Steam Beta Client Update: October 15th
We have just shipped an updated Steam Client to the Preview/Beta channel.
Steam Achievement Sets
A new way to organize, track, and complete a game's achievements. Read more details in the announcement.
Games can now organize and group achievements for base game and DLC content
DLC achievements can be added via sets without breaking game completion
Completed achievement sets remain completed when new sets are added
Achievements and sets can be archived if they are seasonal or can no longer be achieved
Updated Achievements page and achievement rollup displays

General
Notifications settings layout has been changed to be easier to work with on all screen sizes
Fixed multiple edge cases that could cause memory leaks in game streaming and controller code
Multiple general stability improvements and fixes for rare crashes affecting small numbers of users
Fixed an error displaying dates for users in British Columbia
Library
Improved offline support for the activity feed and fixed cases where it could previously skip loading some events.
Linux
The Steam client is now a 64bit application.
The Steam client now runs inside a Steam Runtime container.
This will help the Steam client provide a more consistent experience across multiple distributions. This is the same technology used by Steam games.
Fixed a case where Steam updater UI would fail to show for some users.
Remote Play
Added a "Display Style" setting to allow stretching and zooming when the stream is a different aspect ratio than the client display.
Steam Controller Firmware
Fixed an issue where shutting down a controller while docked to the puck could cause it to turn back on
Accessibility
Background art will appear on the home screen when High Contrast is enabled
2026년 10월 13일
Steam Client Update: October 13th
We have just shipped an updated Steam Client update to the Stable channel.
Home Screen
Added a new 'Big Art Mode' option for the home screen. This can be enabled in Settings > Home.
Added Personal Calendar to the Recommended tab on the home screen.
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Screensavers
Added a new screensaver feature, accessible in Settings > Customization. There are two screensavers available:
The default is a game art slideshow that can be configured to show artwork from recently played games and your recent in-game screenshots.
A retro inspired bouncing logo screensaver
Custom screensavers are also supported. Similar to startup movies, they can be placed in directories at ~/.steam/root/config/uioverrides/screensavers/. You can use the bouncing logo screensaver (in the steamui/screensavers directory) as an example to get started.
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General
Added notification about the current user when waking from sleep, if there have been multiple recent users. The notification can be activated to switch users and dismisses immediately on any other input. This notification can be toggled from the Notification Settings.
Added confirmation step to "exit VR" and "switch to desktop mode" power menu actions, and removed it from "sleep".
Added explicit warning text to power menu confirmation dialogs when proceeding will shut down an active game.
Added confirmation dialog/user switching ability when waking from sleep would require kicking an active session elsewhere.
Added "Default to Desktop Mode" toggle to System settings.
Added support for keyboard glyphs in the footer when using mouse/kb to interact with Big Picture Mode
Added delaying dimming the screen or displaying the screensaver when the Steam Store, web browsers or other apps request to disable monitor sleep and screensavers while playing video.
Added a setting to disable the screensaver when in game
Updated default artwork when an app does not have library or hero artwork.
Improved the layout of the QAM Voice Chat tab, added a mute toggle to the volume sliders, and fixed the link from the tab to the active chat to focus the textbox when opening to the chat window
Improved the text layout in achievement notifications when the name, description or both wrap across multiple lines.
Improved download speeds on high latency connections.
Reorganized the idle timer settings when on battery and AC power
Pressing the controller's system button will request the TV to switch to the Steam Machine as the active source (the connected TV must support HDMI CEC)
The 'System Report' dialog is now more responsive when displaying and uploading the gathered system report.
Windows binaries registered as non-steam games will now run in Proton by default.
Using a physical mouse to click on text input will no longer bring up the On-Screen Keyboard
When waking from sleep with a game running but the account now playing elsewhere:
Provide an option to exit the local game.
Go back to sleep if there is no input for 60 seconds.
The "Select compatibility tool" dropdown is now always visible.
The recommended compatibility tool, or steam runtime for native games, now shows at the top of the list as the "Default" option.
Compatibility tool aliases, e.g. "Proton Stable", can now be selected from this dropdown.
Fixed a case where Windows games would show as 'Not Compatible' in the library view until a manual Proton version was selected for this app.
Fixed "Suspend Download Throttle" not properly updating on the downloads page.
Fixed an issue where virtual gamepads were torn down temporarily when a game called the ISteamUtils::SetGameLauncherMode api, which could cause titles that don't support controller hotplugging to lose input
Fixed the on-screen keyboard not popping up in non-Steam games after toggling wifi or suspending the machine
Fixed the Recordings & Screenshots dialog not showing all games that have related screenshots in the game filter dropdown.
Fixed some cases of header/footer flicker and invisibility during the first seconds after waking from sleep.
Fixed issues with trackpad typing if the trackpad is touched while the onscreen keyboard is opening
Fixed the onscreen keyboard not working the first time it is invoked on desktop.
Fixed clicking the buttons in the footer causing the glyphs to change back to gamepad
Fixed a clicking the back button in the footer not working if nothing on the page had digital navigation focus
Fixed the Steam logo spinner moving during the login flow
Fixed a bug that sometimes caused an empty "Steam Family Activity" group to appear in notification settings
Fixed cases where users with older CPUs could have the client hang/crash when starting downloads for games with many identical files
Fixed desktop shortcuts always using the default launch option rather than your saved option
Fixed some cases where the onscreen keyboard would drop presses during dual trackpad typing
Fixed the diacritic options menu interactions during dual trackpad typing
Fixed a case where non-steam games would fail to launch after changing the Target binary via the Browse button.
Fixed a case where the 'Stop' button would fail to close the game if it was launched by an external tool.
Fixed a case where library playtime could temporarily show an incorrect value.
Fixed an issue where deleting an uploaded screenshot would only delete the local copy.
Fixed hovering DLCs not working in some places.
Desktop Mode
Fixed rendering the overlay and using other overlay related features (screenshots, game recording, etc.) in Vulkan games that create multiple windows.
Fixed crash when Vulkan games recreate their swapchain.
The SteamOS compatibility dialogs will now show when installing games not verified for that HW.
In the desktop overlay the desktop config will now be applied. For most gamepads this will not be a difference in behavior because they have a blank desktop config, but Steam Controllers or devices that have setup a custom desktop config will have mouse input to click on things in the overlay.
Game Recording
Fixed some cases where playback would jump to an unexpected point in the timeline when reaching the end of a play session or clip.
Steam Input
Added a new view in the configurator for Steam Input API games that lists out actions and their bindings rather than inputs to actions along with streamlined binding interface.
Added a new multi-binding page in the configurator for authoring button combinations that visualizes the timeline of command outputs and their settings.
Added information about which configurations are compatible in the configurator browser when using a game that requires Steam Input API.
Added the missing settings for adjusting emulated joystick adaptive centering on trackpad.
Added support for inverting button chord bindings.
Added support for the user-invoked On-Screen Keyboard in the desktop overlay.
Added a landing page to the configurator when no file on disk could be loaded and give you the option to select a new configuration. This was one of the causes of a blank configurator.
Improved CPU performance at runtime and in configuration loading.
Improved the consistency of trackpad sensitivity between Steam Deck and Steam Controller.
Implemented a version of the "Reorder Controller" dialog for Steam Input API games. Note - this disconnects the controllers temporarily so older games which do not handle hot plugging properly can lose controller input.
Switch to reshuffling gamepad input when the last running game exits instead of on game launch to avoid issues when running multiple apps at the same time.
Improve the display of cloud sync status in the configurator and give you the option to skip and proceed to the configurator. This was another common cause of a blank configuration because the layout was broken and the info offscreen.
By default, Steam Frame controllers will now use gamepad input in VR games that don't support VR inputs. The preferred mode can be changed for any VR game in either the game's Steam Input settings or in VR Controller settings on the Now Playing page. Please report any titles that do not work out of the box. Note: both Frame and the PC must be on the beta channel for Steam and SteamVR.
Fixed the controller support widget showing "This game doesn't support controllers" for unreleased games that don't have controller support information yet.
Fixed controllers not using the desktop configuration on the desktop UI login window.
Fixed older-unnamed Virtual Menus showing up as "Create Virtual Menu" in some views.
Fixed the glyphs shown for the Xbox Elite Controller paddle buttons.
Fixed cases where the Virtual menu modes could show the wrong activation type if it was created in the standalone menu vs from a controller source.
Fixed issues with button and slider sizing in the configurator when opened in the desktop overlay.
Fixed pairing the 2015 Steam Controller.
Fixed glyphs for Switch controllers in Heavy Rain.
Fixed a bug on the "Reorder controller" screen on Linux where sometimes swapping controllers would not work.
Remote Play
Added an experimental video codec, Pyrowave, which allows high bandwidth, low latency video streaming. You can find out more on the Steam Remote Play discussion group.
Added the -pyrowavestats command line option to log Pyrowave encoding performance
Added convars @PyrowavePSNR and @PyrowaveHeightFactor to tune the automatic bitrate calculation (see https://github.com/Themaister/pyrowave/blob/master/eval-results/objective-bitrate-evaluation.md for details)
Greatly improved Vulkan capture performance.
Improved color accuracy, clarity, and brightness.
Automatically fall back to H.264 if HEVC isn't available.
Disabled HDR when streaming to the OLED Steam Deck.
A PIN is no longer required to download an app to a remote device. A PIN is still required to Install and Stream from a remote device.
Added a Download Complete notification for a remote download if you initiated the download on your current device.
Fixed EULA acceptance when starting a Remote Stream.
Fixed streaming launch failing if the host client had a cloud conflict.
Added a dialog to recover if your network isn't able to handle current streaming settings.
Steam Controller Firmware
Added a 2nd BLE pairing slot - to pair hold L1 + B + Steam when powering on the controller. To switch between slots hold either L1 + B + Steam at start up or R1 + B + Steam at start up.
Improved rumble emulation and added configurable intensity levels.
Improve the time needed to fully connect the device in Steam.
Fixed an issue where certain thumbsticks could lose the ability to reach full range.
Fixed an issue where some Bluetooth BLE connections could disconnect repeatedly, especially on Steam Deck.
Fixed an issue where pairing via a puck connection could fail.
Fixed an issue where switching to BLE mode would stick, even if the host device could not be found.
2026년 10월 13일
Steam 베타 클라이언트 업데이트: 10월 13일
방금 업데이트된 Steam 클라이언트를 미리 보기와 베타 채널에 출시했습니다.
일반
일부 위치에서 DLC에 마우스를 올렸을 때 정보가 표시되지 않던 문제를 해결했습니다.
Remote Play
일부 시스템에서 오디오에 잡음이 발생하던 회귀 버그를 수정했습니다.
Android 기기로 스트리밍할 때 비트 전송률이 지나치게 낮아지던 문제를 해결했습니다.
Steam Deck을 직접 경험해 보세요!
Steam Deck 배송이 시작되었습니다.
제품 사양은 변경될 수 있습니다.
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