News & Updates
May 13, 2024
Steam Deck Beta Client Update: May 13th
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Steam Input
General
- Fixed an error when viewing a screenshot notification for a screenshot that is no longer available.
- Restored missing soundtrack controls when viewing a soundtrack in the library.
Steam Input
- Gyro On/Off Haptic bump now defaults to "Off". Moved the option to the Haptics area of each mode settings page. Haptic intensity defines how strong the Haptic Bump is.
- Camera Angle related actions (Turn 360, Reset Camera, and Face Direction) have been moved out of the "Mouse" binding tab into their own "Camera" tab.
- Fix: removed "Mute" button option on Gyro Button Picker for DualShock
- Minor UI Tweaks.
May 9, 2024
SteamOS 3.6.0 Preview: Remote-Controlled
Note: This update is for the Steam Deck Preview channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Display
Graphics and Performance
Desktop Mode
Deck Dock
BIOS
Development and Modding
Known Issues
General
- Updated to a more recent Arch Linux base
- Improved pairing experience with Apple AirPods
- Improved session recovery speed after GPU crashes
- Fixed some connectivity failures with access points supporting WPA3 security
- Updated Linux kernel to version 6.5
- Improved speed of subsequent OS updates
- Improved reliability of certain microSD card usage scenarios
- Fixed game session cursor offset alignment
- Worked around misdetection of some SanDisk microSD cards
- Fixed an issue where a thin grey line could appear at the bottom of the screen during boot in some situations
- Fixed an issue causing temporary files to accrue when using Flatpak
- Enabled support for Bluetooth A2DP and BAP profiles
- Improved connection speed of some Bluetooth devices
- Improved performance and stability in memory pressure situations
- Fixed an issue where the Performance Overlay would spuriously enable itself under certain conditions
- Added mechanism to configure which Bluetooth device categories are allowed to wake the system from suspend
- By default, controllers are the only devices that can wake the system from sleep
- Finer-grained UI configuration options will be available as part of a future update
- By default, controllers are the only devices that can wake the system from sleep
Display
- Improved display uniformity, under some conditions (Mura Compensation)
- Improved display color balance (reduced green tint) at lower brightness levels, under some conditions
- Improved gamma uniformity (yellow tint), under some conditions
Graphics and Performance
- Updated graphics driver to Mesa 24.1, with many performance and correctness improvements
- Improved responsiveness of the Steam UI
Desktop Mode
- Updated to KDE Plasma 5.27.10
- Enabled thumbnail previews for videos in the file browser
- Fixed an issue with desktop use that could cause subsequent microSD card auto-mount to fail
Deck Dock
- Added support for some HDMI CEC features:
- TV remote input
- TV wake up
- TV input switching
- TV remote input
- Updated Dock firmware, with compatibility fixes for high-refresh-rate VRR displays
BIOS
- Added overclocking controls on Steam Deck LCD
- Fixed not being able to set the SDCard as default boot device
- Adjusted power LED slow charging threshold
- Fixed spurious power LED blinking in S5
Development and Modding
- Modified files in /etc are now migrated to new OS versions based on a whitelist
- Fixes numerous issues with incidentally touched /etc files becoming 'sticky' and persisting unexpectedly
- Additional whitelist entries can be added via config fragments
- See /etc/atomic-update.conf.d/example-additional-keep-list.conf
- Added /etc/previous/ containing modifications from the previous update to prevent unexpected data loss
- Up to five previous snaphots of /etc modifications will additionally be retained in /var/lib/steamos-atomupd/etc_backup/
- Fixes numerous issues with incidentally touched /etc files becoming 'sticky' and persisting unexpectedly
- Added support for {ssh,sshd}_config fragments
Known Issues
- Frequent session switches can result in the sound driver crashing, needing a system reboot
May 7, 2024
Steam Deck Client Update: May 7th
We have just shipped an updated Steam Deck Client to the Stable (default) channel.
General
Big Picture
Steam Cloud
Steam Input
Remote Play
General
- Fixed Steam client menus opening in separate windows from main window after sleep/account change.
- Fixed crash when playing back certain media in Steam music player
- Fixed issue loading and saving the app achievement cache file which in some cases caused excessive memory usage in steamwebhelper.
- Fixed notifications intermittently being queued until a game is launched.
- Reduced network traffic at startup and reconnect
- Fixed regression causing Steam News button to not work
- Fixed secondary context menu opening when right-clicking open context menu.
- Fix an error when launching some games that was introduced in the previous beta
- If a game failed to update, show why on the details page as well as the downloads page.
- Made taking screenshots more responsive
- Modified CSS classnames to reduce package size and reduce feature leaks
- Fixed some causes of steamwebhelper crashes
- Fixed slow startup on busy systems
- Fixed startup delays when running in flatpak environments.
- Changed the default scale from 200% to 150% on a 4K monitor
- Fixed a case where the store tab would fail to display any content after maximizing the steam window.
- Fixed a case where the window may become unresponsive until resized.
- No longer listing incompatible options under an application's Compatibility settings
- Fixed a situation where Steam would attempt to execute the Windows version of a title without using Steam Play
Big Picture
- Fixed an issue where after playing a game it would require extra B button presses to back out of the game's library page.
- Fixed support alert messages intermittently producing an error at startup.
Steam Cloud
- Fixed case where files for one Steam account could be overwritten by files from another Steam account if the first account had logged in but not played the game yet on the device.
Steam Input
- New Configurator feature "Swap Left with Right": While editing a Controller Configuration, you can Swap the behavior of the Left Stick and the Right Stick, or Left Trackpad and Right Trackpad etc. Highlight the source you want to swap in the "Edit Layout" page, and the "Y" button should appear to allow the swap. This should be handy for "South Paws".
- New Mouse Action: "Reset to Horizon". This helper can reset your camera to the horizon by sending 180 degrees down, and then 90 degrees up after a very short delay. This action can be bound to any activator slot.
- New Mouse Action: "Turn Camera 360". By default this will generate 360 degrees of rotation.
- New Mouse Action: "Turn to Face Direction". When activating this, the camera will turn to face the direction you are pushing on the Left Stick (default - Track pads, DPads and Buttons can also be used). Can be combined with "Reset to Horizon" to produce a behavior similar to Splatoon's camera reset button.
- Note: The New Mouse actions all require Dots per 360 to calibrated for any of them to be accurate. To do this, use "Turn Camera 360" in combination with either "FlickStick" or "Gyro to Mouse", and make sure that one press of your "Turn Camera 360" makes one 360 turn in game. If it does not, tune the Dots per 360 setting from the Controller Quick Settings menu. You do not have to use Gyro to Mouse or FlickStick after this step.
- FlickStick mode's templates will now default to binding to the correct "Stick Click", but only in Mouse only or Mixed config templates.
- Added "Invert Command Binding" for FlickStick's Outer Ring Command.
- Added an option to allow the FlickStick to trigger a Flick Turn if the stick is thrown when the action set/action layer/mode shift is activate.
- Fixed SteamDeck Configurator Templates' FlickStick default bindings.
- Gyro Button Picker: you can now choose from any combination of pre-existing gyro enabling buttons. This replaces the "Gyro Activation" Dropdown.
- Config Defaults: Mouse templates, and "Mixed" Mouse and Gamepad Templates now use "Gyro to Mouse" instead of "As Mouse".
- Gyro to Joystick modes now no longer generate haptic events when outside the active range.
- (On those controllers with haptics support) a haptic bump will occur when gyroscope is turned on and off due to the Gyro Enable/Disable/Toggle Button, if haptics are not set to "Off". Choose to disable/enable this from the Gyro Button Picker.
- Added Dualsense and Dualshock Gyro Enable/Disable/Toggle "center touch" and "center click" for completeness/to help with certain Paddle Mods.
- Fixed inverted axes when using "Setup Device Inputs"
- Fixed swapped A/B buttons when using Nintendo GameCube controllers
- UI: Joystick Mouse Deadzone controls now use the common Deadzone Editor.
Remote Play
- Fixed the streaming button staying stuck on "Stop" when the streaming client exits quickly
- Improved recovery from network disconnections before starting the stream
- Fixed continually being prompted for the PIN when pairing a device
- Fixed the performance graph being reset to icons when changing to Enhanced 1080p or Enhanced 4K
May 3, 2024
Steam Deck Beta Client Update: May 3rd
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Desktop Mode
Linux
Steam Input
Note: this beta was re-released to fix a regression in opening the onscreen keyboard in Desktop Mode.
General
- Fixed download notification for newly downloaded DLC not showing the correct name.
Desktop Mode
- Fixed desktop notifications no longer displaying after editing notes for a game
Linux
- Fixed problems downloading Proton 9.
Steam Input
- Fix Regression for "Custom Deadzones" not applying correctly.
- UI: Joystick Mouse Deadzone controls now use the common Deadzone Editor.
- Added "Invert Command Binding" for FlickStick's Outer Ring Command.
- Added an option to allow the FlickStick to trigger a Flick Turn if the stick is thrown when the action set/action layer/mode shift is activated.
- Reset Camera to Horizon/Turn Camera to Face Direction/ Turn Camera 360: these actions will still work even if Flick Stick or Gyro to Mouse are removed from your settings. Dots per 360 must first be calibrated using those two modes, however.
Note: this beta was re-released to fix a regression in opening the onscreen keyboard in Desktop Mode.
Apr 30, 2024
Steam Deck Beta Client Update: April 30th
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Steam Input
General
- Fixed search showing family games as "From the Store" instead of "In library"
- Fixed incorrect counts on the search tabs in search results
- Added "View More in the Store" button to "All" tab in search
Steam Input
- Fixed Regression: Reset to Horizon works again
- Turn to Face Direction: Added option to allow you to face the last known input direction if no direction is pressed. Will only fire once before a new direction input is required. This emulates "Facing the direction of the character" for many third person games.
- Renamed "Calibrate Dots per 360" action to "Turn Camera 360" to better describe its function. The numeric changes to reflect the chosen number of angles, so you can easily use this to make a "Turn Camera 180" button (Note: you will always have to calibrate the Dots per 360 value in either Gyro to Mouse or FlickStick modes for each game for this turn to be accurate).
Get your hands on Deck!
Steam Deck is shipping now.
Product specifications are subject to change.
© 2022 Valve Corporation. All rights reserved. All trademarks property of their respective owners in the U.S. and other countries. Steam, the Steam logo, Steam Deck, and the Steam Deck logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.